The Bachelor of Science in Interactive Design provides students a hands-on approach to developing the skills needed to serve in the field of interactive design as visual designers and user interface designers (UI) in digital user experience environments (UX).The emphasis here is on creating well-rounded designers that are suited to meet the growing marketplace need for interactive design.
This approach to design merges technical knowledge and aesthetic creativity with an ultimate focus on understanding users. Students will take studio-based courses in the School of Art and Design as well as theoretical and technical courses related to front-end digital design and culture.
This major mixes studio, theory, and front-end development classes. For instance, studio classes, like Visual Design I and User Interface Design I, allow students to work on strengthening their portfolio from creative and industry-related angles. Using design tools, students will be given the space to create work that is meaningful to them while honing their skills at justifying and explaining their work through critique sessions. Theory classes, like Visual Design: Theory, allow students to expand their knowledge of theory as it relates to the creation of user interface designs. Finally, front-end development classes and a coding class, in conjunction with the College of Computing and Software Engineering, will prepare students in the technical aspects of user interface and user experience design.
The end goal for students is to put together an exceptional portfolio on their own website that they create and code from scratch.
Jobs in the field of interactive design exist as part of web design firms, large and boutique marketing firms, and as in-house employees for a range of businesses, non-profit, and government organizations. Jobs include: Visual Designer, User Interface Designer, and Data Visualization Specialist. While each of these jobs can mean something different depending on the context, they all, in some form, focus on aesthetic (color, typography, layout) and information design of user interfaces for web & mobile applications. Additionally, all of these jobs require a knowledge of front-end programming whether you are working alone or on a larger team. For more clarification, check out Fast Company’s “UI, UX: Who Does What?” article which does a great job of explaining job labels in a digital world.
For more information, please contact:
Sarah Milligan Weldon
Student Community Engagement Specialist
Choose one of the following:
Choose six of the following:
Select 12 hours of upper division course work (3000 - 4000 level) outside of the Interactive Design Major. These hours do not have to be taken in a single discipline, but should relate to a particular interest or career goal.
Students should determine prerequisites for Related Studies courses and take them as free electives.
Completion of a Formal Minor or Certificate Program would also satisfy the Related Studies requirement.
Students must pass with a C or better.
Upper division coursework (3000-4000 level) outside of the School of Communication & Media (SOCM). These hours do not have to be taken in a single discipline, but should relate to a particular interest or career goal. Students should determine needed prerequisites. Completion of Formal Minor or Certificate Program would also satisfy the Related Studies requirement.